- calendar_today August 31, 2025
A Dance That Felt Like It Was Just for Us
There’s something about a Minnesota winter that makes you appreciate the little bursts of joy. And Kelley Heyer’s Apple dance? That was one of those bursts. It showed up on our screens when the snow was high and the sun seemed to vanish before dinner. It was upbeat, easy to try, and strangely comforting—like pulling on your favorite hoodie or hearing your grandma’s voice over the phone.
Folks from Minneapolis to Duluth were doing it. Teens in Saint Paul filmed their takes in parking lots. Moms in Rochester gave it a go while dinner cooked. Even our local coffee shops had baristas joking about it while steaming lattes.
It didn’t come from a polished production team or a big brand. It came from a girl dancing in her own space, just sharing something honest and fun. And that’s what made it feel like it belonged to all of us.
Then It Got Taken—And It Got Quiet
Here’s where it starts to sting. Roblox, the massive gaming platform, took Kelley’s dance and turned it into a paid emote in their game Dress to Impress. And no, not after signing a contract. Not after reaching a licensing deal. They used it before anything was officially agreed on.
They sold her dance—without her permission—for $1.25 a pop. Players could buy it and use it in-game like it was theirs. But it wasn’t.
By the time they quietly removed it a few months later, the emote had reportedly brought in around $123,000.
Kelley got nothing.
So she filed a lawsuit.
It’s Not Just Business. It’s Personal.
Let’s talk about what that means. Not in legal jargon, but in real-life, Minnesota real terms.
We’re not flashy up here. We know how to work hard, keep our heads down, and let our actions speak. But we also know what it feels like when someone else takes credit for something you built. Especially when it comes from your heart.
Kelley didn’t choreograph that dance for money. She did it because it felt good. It caught on because it felt good. And that should’ve been enough.
So yeah, maybe to some folks this is just “a TikTok dance.” But here? We know better. It was a piece of someone’s joy. And that deserves more than silence.
What We Know
Here’s the breakdown:
- Over 60,000 downloads of the Apple dance emote
- Roughly $123,000 in revenue made off her choreography
- Copyright filed in August 2024
- No signed deal with Roblox
- 1 lawsuit filed to hold them accountable
Roblox put out a vague statement about respecting intellectual property, but they haven’t said Kelley’s name. Haven’t acknowledged the harm. Just moved on.
Why That Doesn’t Sit Right with Us
Minnesotans know the quiet kind of pain—the one that comes from being overlooked. We know how it feels to be the person who showed up early, stayed late, and still wasn’t mentioned in the credits. We don’t complain much. But we remember.
Kelley’s story hits a little deeper here. Maybe because she reminds us of our neighbors, our sisters, our kids. Maybe because we’ve all had a moment where we gave something freely, and it was taken without thanks.
A Small Voice That Deserves to Echo
She didn’t shout. She didn’t rage. She just took a stand.
And maybe that’s why this matters more than we think.
Because in a world where the loudest voices often win, it’s the quieter ones that carry the truth.
Kelley Heyer created something beautiful. And instead of celebrating her, a company tried to cash in on her light without asking. Now she’s asking the world to see her—not just as a trendmaker, but as a person.
Here in Minnesota, we see her. And we know what it means to fight—gently, firmly—for what’s right.






